💬 How to make a Third Person Shooter Controller in Unity!
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00:00 Third Person Shooter Unity Tutorial
01:24 Unity Starter Assets
02:18 Player Aim Virtual Camera
04:15 Aim Input
07:28 Aim Sensitivity
10:07 Shooting Target Position
15:15 Character Aim Rotation
18:55 Shooting Methods, Hitscan Vs Projectile
19:35 Shooting Projectile
24:05 Identify Shooting Target
26:00 Shooting Hitscan
30:44 Working Third Person Shooter Controller
31:10 Final Polished Third Person Shooter Controller
🔴 RELATED VIDEOS 🔴
Kickstart your game with First and Third Person Controllers! (FREE Unity Starter Assets) https://www.youtube.com/watch?v=jXz5b_9z0Bc
How to use NEW Input System Package! (Keyboard, Mouse, Touch, Gamepad) https://www.youtube.com/watch?v=Yjee_e4fICc
3 Ways to Shoot Projectiles in Unity! https://www.youtube.com/watch?v=Nke5JKPiQTw
How to get Mouse Position in 3D and 2D! https://www.youtube.com/watch?v=0jTPKz3ga4w
Unity Layers, Layer Mask, Bitmask, Bitwise Operators, Raycasts https://www.youtube.com/watch?v=uDYE3RFMNzk
House Building System like Rust/Valheim! (First/Third Person) https://www.youtube.com/watch?v=gkCBCCKeais
POLYGON Battle Royale https://cmonkey.co/synty_battleroyale_tpshooter
💬 In this video let’s build a Simple but Awesome Third Person Shooter Controller!
It is built on top of the official Unity Starter Assets so we already have a working base.
We add the Aim logic, make some projectiles, handle the animations and polish it all up.
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Hello and Welcome!
I’m your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I’ve been developing games for several years with 8 published games on Steam and now I’m sharing my knowledge to help you on your own game development journey.
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